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Saturday, October 17, 2026
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The Ghostly-Charming Brain-Teaser Acts as the Excellent Alternative to Spooky Scares

Not each autumn fright journey must terrify players. Including iconic favorites for example Scooby-Doo to delightful stories such as Over the Garden Wall, numerous spooky-season favorites are enjoyable without needing raising your heart rate. There’s also, a increasing selection of spooky-cute games featuring Halloween vibes, yet without the sleep-with-the-lights-on level of horror. Gloomy Eyes arrived in the fall, and serves as an outstanding relaxing alternative to the truly terrifying titles of the current season.

Gloomy Eyes screenshot
Image: Creators, ATLAS V, Design Group, Be Revolution/Untold Tales

An Original Collaborative Solo Adventure

Known as a single-player cooperative puzzle game, Gloomy Eyes teams up a living-impaired child named Gloomy and a living girl known as Nena as they begin an mission to return daylight to their shadowy realm. Their appearance evokes Funko Pops mixed with the characters from a Laika film. The pale-skinned and baggy-eyed appearance is influenced by the look of Gothic fantasy movies, and the plot is a quintessential suitable for everyone tale. The duo builds an unbreakable bond over the course of the game’s multiple stages as Nena strives to show to her religious guardian that, hey, possibly living-impaired beings can be friendly.

Creative Problem-Solving Features

This unique term stems from the game’s interactive problem-solving. After Gloomy and Nena cross paths, players alternate amidst the recent allies to solve puzzles and progress through the stages. Since he's not alive, Gloomy can’t walk through the brightness of a lamppost, while Nena can be captured by loitering creatures unless a light is focused on them.

They must work in tandem — in practice, players control them in tandem — to complete stages. Nena may move or temporarily shut off illumination to open routes for Gloomy, while the open-brained boy will use his zombie strength to move objects in the surroundings, creating ways for Nena.

Gloomy Eyes visual
Screenshot: ARTE France, Studio, Art Team, Be Revolution/Untold Tales

Immersive Level Design

The puzzles remind me a little of The Gardens Between, in the fashion the levels are suspended, diorama-like designs that the perspective moves across in conjunction with your characters. Gloomy Eyes’ settings are very enjoyable, guiding the companions around a carnival and through a haunted house, including other locations. There’s a “diorama view” button that allows you to pull back and turn the levels, both for appreciate the artwork and look for paths that may not have been clear.

Minor Challenges and General Gameplay

This represents one of the few difficulties with Gloomy Eyes. Comparable to other releases with a static view, it’s not always clear where the heroes can and cannot go. Gamers could require to randomly encounter a several various elements to discover which ones are interactable, as it’s not always intuitive.

However, those small speedbumps don't obstruct of a eerie-adorable good time. Gloomy Eyes runs on the short side, with about three to five hours worth of puzzles. Advanced areas combine minor stealth and exciting moments with the challenge completion, as Gloomy Eyes marches toward a fulfilling — and moderately unexpected — conclusion.

Accessibility and Conclusion

Those avoiding the scares of intense horror releases won’t want to miss Gloomy Eyes. It’s available on Nintendo Switch, Sony system, computer, and Xbox, and is presently discounted for a quarter off on digital platforms.

This charming title has been released on several consoles and provides a enjoyable alternative for gamers looking for Halloween fun without the fear factor.

By

Kayla Rivera

A tech journalist with over 8 years of experience covering software development and cybersecurity trends.

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